nCine/Graphics/RHI/LegacyGL/LegacyGlShaderProgram.h file

Namespaces

namespace ShaderCompiler
Offline shader preprocessing tool, see Shader compilation.
namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::LegacyGL
Fixed-function OpenGL 1.x backend, selected by WITH_RHI_LEGACYGL.

Classes

class nCine::RHI::LegacyGL::LegacyGlShaderProgram
Shader program of the legacy GL backend (aliased as RHI::ShaderProgram).
struct nCine::RHI::LegacyGL::LegacyGlShaderProgram::DispatchFacts
Facts of the program the draw dispatch reads on every command, resolved once at introspection.