nCine/Graphics/RHI/LegacyGL/LegacyGlShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::LegacyGL
Fixed-function OpenGL 1.x backend, selected by WITH_RHI_LEGACYGL.

Classes

class nCine::RHI::LegacyGL::LegacyGlShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::LegacyGL::LegacyGlShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).