nCine/Graphics/RHI/Metal/MetalDevice.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::Metal
Metal backend for macOS and iOS, selected by WITH_RHI_METAL.

Classes

class nCine::RHI::Metal::MetalDevice
Pipeline-state and draw-call facade of the Metal backend (aliased as RHI::Device).
struct nCine::RHI::Metal::MetalDevice::ScissorState
struct nCine::RHI::Metal::MetalDevice::BlendingState
struct nCine::RHI::Metal::MetalDevice::DepthTestState
struct nCine::RHI::Metal::MetalDevice::CullFaceState