nCine/Graphics/RHI/Metal/MetalRenderTarget.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::Metal
Metal backend for macOS and iOS, selected by WITH_RHI_METAL.

Classes

class nCine::RHI::Metal::MetalRenderbuffer
Renderbuffer stub of the Metal backend (aliased as RHI::Renderbuffer).
class nCine::RHI::Metal::MetalFramebuffer
Framebuffer stub of the Metal backend (aliased as RHI::Framebuffer).
class nCine::RHI::Metal::MetalRenderTarget
Off-screen render target of the Metal backend (aliased as RHI::RenderTarget).