MetalShader.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::Metal
- Metal backend for macOS and iOS, selected by
WITH_RHI_METAL.
Classes
- class nCine::RHI::Metal::MetalShader
- Shader-object stub of the Metal backend.