nCine/Graphics/RHI/Metal/MetalUniformCache.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::Metal
Metal backend for macOS and iOS, selected by WITH_RHI_METAL.

Classes

class nCine::RHI::Metal::MetalUniformCache
Caches the host-side value of a single uniform (aliased as RHI::UniformCache).
class nCine::RHI::Metal::MetalUniformBlockCache
Caches the contents of a uniform block (aliased as RHI::UniformBlockCache).