nCine/Graphics/RHI/PICA/PicaDevice.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::PICA
Nintendo 3DS fixed-function PICA200 backend on top of citro3d, selected by WITH_RHI_PICA.

Classes

class nCine::RHI::PICA::PicaDevice
Pipeline-state and draw-call facade of the PICA backend (aliased as RHI::Device).
struct nCine::RHI::PICA::PicaDevice::ScissorState
struct nCine::RHI::PICA::PicaDevice::BlendingState
struct nCine::RHI::PICA::PicaDevice::DepthTestState
struct nCine::RHI::PICA::PicaDevice::CullFaceState

Typedefs

using C3D_RenderTarget = struct C3D_RenderTarget_tag