PicaDevice.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::PICA
- Nintendo 3DS fixed-function PICA200 backend on top of citro3d, selected by
WITH_RHI_PICA.
Classes
- class nCine::RHI::PICA::PicaDevice
- Pipeline-state and draw-call facade of the PICA backend (aliased as
RHI::Device). - struct nCine::RHI::PICA::PicaDevice::ScissorState
- struct nCine::RHI::PICA::PicaDevice::BlendingState
- struct nCine::RHI::PICA::PicaDevice::DepthTestState
- struct nCine::RHI::PICA::PicaDevice::CullFaceState
Typedefs
- using C3D_RenderTarget = struct C3D_RenderTarget_tag