PicaRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::PICA
- Nintendo 3DS fixed-function PICA200 backend on top of citro3d, selected by
WITH_RHI_PICA.
Classes
- class nCine::RHI::PICA::PicaRenderbuffer
- Renderbuffer stub of the PICA backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::PICA::PicaFramebuffer
- Framebuffer stub of the PICA backend (aliased as
RHI::Framebuffer). - class nCine::RHI::PICA::PicaRenderTarget
- Off-screen render target of the PICA backend (aliased as
RHI::RenderTarget).