nCine/Graphics/RHI/PICA/PicaShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::PICA
Nintendo 3DS fixed-function PICA200 backend on top of citro3d, selected by WITH_RHI_PICA.

Classes

class nCine::RHI::PICA::PicaShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::PICA::PicaShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).