PicaTexture.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::PICA
- Nintendo 3DS fixed-function PICA200 backend on top of citro3d, selected by
WITH_RHI_PICA.
Classes
- class nCine::RHI::PICA::PicaTexture
- Texture object of the PICA backend (aliased as
RHI::Texture). - struct nCine::RHI::PICA::PicaTexture::Page
- One GPU-addressable piece of the texture.