RdpShaderProgram.h file
Namespaces
- namespace ShaderCompiler
- Offline shader preprocessing tool, see Shader compilation.
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::RDP
- Nintendo 64 fixed-function Reality Display Processor backend, selected by
WITH_RHI_RDP.
Classes
- class nCine::RHI::RDP::RdpShaderProgram
- Shader program of the RDP backend (aliased as
RHI::ShaderProgram). - struct nCine::RHI::RDP::RdpShaderProgram::DispatchFacts
- Facts of the program the draw dispatch reads on every command, resolved once at introspection.