nCine/Graphics/RHI/RhiUniformNameHash.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.

Functions

auto HashUniformName(Death::Containers::StringView name) -> std::uint32_t
Fingerprint of a uniform name, so a lookup compares integers instead of strings.