RhiUniformNameHash.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
Functions
-
auto HashUniformName(Death::
Containers:: StringView name) -> std:: uint32_t - Fingerprint of a uniform name, so a lookup compares integers instead of strings.