SoundsOptionsSection class
Sounds options menu section.
Lets the player adjust the audio settings, namely the master, sound effects, and music volumes (and the mixing rate on the consoles that mix in software). Built declaratively on top of WidgetSection using Slider rows in a ScrollView, so it scrolls on the panels it does not fit.
Base classes
- class WidgetSection
- Base class of a declarative menu section.
Constructors, destructors, conversion operators
- ~SoundsOptionsSection() override
Public functions
- void OnShow(IMenuContainer* root) override
- Called when the section is shown.