nCine::RHI::LegacyGL::LegacyGlVertexArray class

Vertex array object stub of the legacy GL backend (aliased as RHI::VertexArray).

Legacy OpenGL has no vertex-array state object to capture, so this only satisfies the contract alias with inert bind/label operations.

Public static functions

static auto Unbind() -> bool

Constructors, destructors, conversion operators

LegacyGlVertexArray() defaulted
~LegacyGlVertexArray() defaulted
LegacyGlVertexArray(const LegacyGlVertexArray&) deleted

Public functions

auto operator=(const LegacyGlVertexArray&) -> LegacyGlVertexArray& deleted
auto GetGLHandle() const -> std::uint32_t
auto Bind() const -> bool
void SetObjectLabel(StringView label)