List of partially supported features
- Class Death::
IO:: FileSystem:: MapDeleter - Member Death::
IO:: FileSystem:: OpenAsMemoryMapped (Containers::StringView path, FileAccess mode) - Available on all platforms except Emscripten, Nintendo Switch and Windows RT.
- Class Death::
IO:: AndroidAssetStream - Member Death::
IO:: FileSystem:: GetExternalStorage () - Member Jazz2::
PreferencesCache:: UseNativeBackButton - Available only on Android platform.
- Member Death::
Environment:: GetAppleDeviceModel () - Member Death::
Environment:: GetAppleVersion () - Available only on Apple platforms.
- Member Jazz2::
PreferencesCache:: DescribeNextMemoryCardFile (StringView shortDescription, StringView longDescription) - Available only on Dreamcast platform.
- Class Death::
IO:: EmscriptenFilePicker - Class Death::
IO:: EmscriptenFileStream - Member Death::
Environment:: IsEmbedded () noexcept - Member Death::
IO:: FileSystem:: MountAsPersistent (Containers::StringView path) - Member Death::
IO:: FileSystem:: SyncToPersistent () - Member Jazz2::
PreferencesCache:: IsStandalone - Available only on Emscripten platform.
- Member Death::
Environment:: GetSwitchVersion () - Member Death::
Environment:: HasSwitchAtmosphere () - Available only on Nintendo Switch platform.
- Member Jazz2::
Multiplayer:: NetworkManagerBase:: SetAdhocMode (bool enabled) - Available only on PlayStation Portable platform, a no-op that returns
falseelsewhere. In ad hoc mode an endpoint isGROUP/AA:BB:CC:DD:EE:FF- the ad hoc group to join and the MAC address of the console hosting the server in it - and no access point is used; the server list discovers groups in reach instead of broadcasting (see ServerDiscovery). Switching brings the console's WLAN into the corresponding mode. - Member Jazz2::
Multiplayer:: ServerConfiguration:: AdhocMode - Available only on PlayStation Portable platform, see NetworkManagerBase::
SetAdhocMode(). The group other consoles see is named after the server. - Member Jazz2::
UI:: Menu:: ServerSelectSection:: ToggleAdhocMode () - Available only on PlayStation Portable platform.
- Member Death::
Environment:: GetUnixFlavor () - Member Death::
IO:: FileSystem:: GetLocalStorage () - Available only on Unix platform.
- Member Death::
Containers:: ComPtr<T>:: as (U** result) const noexcept - Member Death::
Containers:: ComPtr<T>:: ComPtr (U* ptr) noexcept - Member Death::
Containers:: DateTime:: DateTime (const FILETIME& st) noexcept - Member Death::
Containers:: DateTime:: DateTime (const SYSTEMTIME& st) noexcept - Member Death::
Containers:: DateTime:: ToWin32 () const noexcept - Member Death::
Environment:: IsWindows7 () noexcept - Member Death::
Environment:: IsWindows8 () noexcept - Member Death::
Environment:: IsWindows10 () noexcept - Member Death::
Environment:: IsWindows11 () noexcept - Member Death::
Environment:: IsWindowsVista () noexcept - Member Death::
Environment:: IsWine () noexcept - Member Death::
Environment:: WindowsVersion - Member Death::
IO:: FileSystem:: GetWindowsDirectory () - Available only on Windows platform.
- Member Death::
Environment:: CurrentDeviceType - Available only on Windows RT platform.
- Member Death::
Utf8:: FromUtf16 (const wchar_t* source, std::int32_t sourceSize) - Member Death::
Utf8:: ToUtf16 (const char* source, std::int32_t sourceSize) - Available only on Windows to be used when dealing directly with Windows Unicode APIs.
- Member Death::
Backward:: ExceptionHandling:: DumpDirectory - Memory dumps are currently written only on Windows
- Member Death::
Containers:: StaticArray<size_, T>:: StaticArray (InPlaceInitT, T(&&data)[size]) - Member Death::
Containers:: StaticArray<size_, T>:: StaticArray (T(&&data)[size]) - Not available on MSVC 2015 and MSVC 2017 as these compilers don't support moving arrays.
- Member Death::
swap (T& a, T& b) noexcept(…) - On MSVC 2015 it's just an alias to std::
swap(), as compiler limitations prevent creating an alternative that wouldn't conflict.